According to IGN, when Blizzard announced its new game with the "Dominion" cinematic trailer at BlizzCon, it neglected to share how exactly players will be able to play it in 2030. Kotaku asked for clarification and was told that Blizzard "can only say for now that StarCraft won't be exclusive." The site then asked if the lack of exclusivity meant the game would come to additional consoles, or if it simply meant it would receive a PC release. Representatives for the developer said that, if a story were to call StarCraft an Xbox-exclusive, they would need to issue a correction request.
Official trailer
Kotaku also reports that StarCraft, announced at BlizzCon just over a week ago, is coming in 2030 to…Xbox. In the wake of BlizzCon, Kotaku sent several follow-up inquiries to Blizzard about its plans for release dates and platforms. The overwhelming majority of games Blizzard has released in its entire 30+ year history have been on PC.
GamesRadar+ adds that from the first StarCraft in 1998, to the franchise's most recent installment, StarCraft: Remastered in 2017, games in the series mostly rocketed between Windows and Mac OS. There was that one, short trip to planet Nintendo with StarCraft 64 in 2000, but StarCraft is historically loyal to the noble mouse and keyboard. A Blizzard spokesperson simply told Kotaku in a new report that they "can only say for now that StarCraft won't be exclusive." After being pressed on the issue, Blizzard continues to say that referring to the shooter as an "Xbox-exclusive" would be incorrect.
Sources: GamesRadar+, IGN, Kotaku
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