I still remember buying the first Resident Evil for PlayStation in 1996. Thirty years later, I’m a devoted fan of the series. I’ve played every game, returned to the rereleases, and been entertained and terrified countless times. Now it’s time to talk about Resident Evil Requiem.
The game arrives in the year the series turns 30. At a time when many developers hesitate to experiment, Capcom manages to bring different sides of Resident Evil together in one adventure that, for me, is a pleasure from beginning to end.
Thanks to a gift from a friend, I had the chance to play it on both PlayStation 5 Pro and Nintendo Switch 2. I finished it on both systems. Those two playthroughs were thrilling and let me appreciate both the game itself and the different ways each console presents it.
On PS5 Pro, Requiem is visually impressive and runs beautifully. The lighting, reflections, HDR, and environmental detail all serve its horror atmosphere. It is the kind of game that makes you stop and take in your surroundings, even when you know that might not be safe.

The Switch 2 is a considerably less powerful console, so the visual compromises are clear. Even so, the game aims for 60 fps, which matters a great deal on a portable system. The ability to take an experience like this with me is impressive in itself.
Technical differences aside, my opinion is clear: Resident Evil Requiem is outstanding. I don’t merely consider it the best Resident Evil in recent years. To me, it is the best Resident Evil ever made.
It brings together strengths the series has developed throughout its history. Some moments recall the action of Resident Evil 4 and Resident Evil 5. Others have the claustrophobic tension of Resident Evil 7 or evoke the atmosphere of Village. And then there is the return to Raccoon City, an opportunity to revisit places associated with Resident Evil 2, changed by the passage of time.
Requiem follows two people: newcomer Grace Ashcroft and Leon S. Kennedy, a familiar face from Resident Evil 2. Their stories connect, but I don’t want to say more. You’re better off discovering their paths and the game’s surprises for yourself. The storytelling retains the slightly pulpy B movie horror charm that has always been part of the series’ identity.

In my view, this is the best atmosphere Resident Evil has ever had. I loved the locations and carefully considered art direction, while the enemies and bosses added even more tension. I finished my first playthrough almost in one sitting. The story kept me curious, the gameplay kept pulling me toward the next area, and every new setting gave me another reason to continue.
It shows just how well Capcom understands the series it created. The game stands on solid foundations. Yes, at times you may recognize an element from an earlier Resident Evil. Here, though, it all comes together as a complete experience. Requiem feels like a fitting title: a tribute to the series’ 30 year journey and to everything that made it a touchstone for horror games.
Many games have tried to match Resident Evil’s influence. Even Silent Hill, its great rival in the genre, spent a long time away. Resident Evil kept evolving and finding new ways to frighten us. For me, it remains the leading horror game series, with a remarkable history.
Requiem will scare you. Sometimes you’ll feel trapped in tight, dark spaces; at other times, the pace changes and the environments open up. What never changes is the urge to push a little farther. And then a little farther still.
If you’re asking which version I’d recommend of the two I’ve played, I’d choose PS5 Pro for the best visual experience. If you want to play on the go, the Switch 2 edition is an especially compelling option despite its visual compromises.
Our channel’s recommendation is simple: play Resident Evil Requiem. Whether you’ve followed the series since 1996 or are discovering it now, this adventure is worth experiencing.
Thank you!
Scores
| Graphics | 10/10 |
| Atmosphere | 10/10 |
| Gameplay | 9/10 |
| Entertainment | 8/10 |
| Audio | 8/10 |
Release date, platforms and price
- Release date: out now, released February 27, 2026
- Platforms: PS5, Xbox Series X|S, PC and Nintendo Switch 2
- Price: 69.99 US dollars, Deluxe Edition 79.99 US dollars
- Developer and publisher: Capcom
- Buy: Steam
About Resident Evil Requiem
- Genre: Survival horror
- Metacritic: 92
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